Given that, any hand with either Arboreal Grazer, Growth Spiral, Uro, or Lotus Field plus a way to Stifle a trigger, or Cultivate, all alongside a good number of lands, is a keep. While blue might be the iconic “take lots of extra turns” color, red has dipped a toe into it on occasion, always with a bit of a steep downside appended to it. ©Wizards of the Coast LLC. By using our Services or clicking I agree, you agree to our use of cookies. A diverse community of players devoted to Magic: the Gathering, a trading card game ("TCG") produced by Wizards of the Coast and originally designed by Richard Garfield. RW (Boros) ), which will often just win the game against aggro. This also offers some interesting non-standard uses – if for any reason the game doesn’t end the next turn, the creatures you controlled when you cast Chance for Glory will always be indestructible. I'm kind of new to MTG and am really into Feather, the Redeemed (recur instants or sorcery cards that target your creatures) but I just noticed Chance for Glory (all your creatures become indestructible, take an extra turn, but lose the game on that extra turn's end step) and am wondering if there's any tricks I could use with those in a Boros deck. ), remember that our creatures will become indestructible for the rest of the game, which will make Uro and Arboreal Grazer even more powerful!Not everyone knows that if we cast Chance for Glory during our opponent’s turn, we will have the extra turn first, then our regular turn, so we must use Discontinuity during the first turn we take, not the second one. But a three mana instant with such a powerful effect is always a card worth taking a gamble on, and being in white allows for some tools to try and duck around the downside. Portions of the materials used are property of Wizards of the Coast. Well, not quite, but with this deck, we get somehow close to it. Limited: 3/5 Theme/Gimmick, "Did you really just turn Four Chance for Glory ?! To get the opponent from 20 to 0 as quickly as possible. That was fun.". I'm kind of new to MTG and am really into Feather, the Redeemed (recur instants or sorcery cards that target your creatures) but I just noticed Chance for Glory (all your creatures become indestructible, take an extra turn, but lose the game on that extra turn's end step) and am wondering if there's any tricks I could use with those in a Boros deck. Join us discussing news, tournaments, gameplay, deckbuilding, strategy, lore, fan art, cosplay, and more. GG bro. Chance for Glory: One of the coolest cards in the deck, ... MTG Arena Zone is unofficial Fan Content permitted under the Fan Content Policy. Casual: 4 So I called over my friend and we started messing around. This might normally be until the end of the turn in which you lose, but there are ways to duck around Chance for Glory’s slight downside. Either aggro to surprise close out the game, combo with "you can't lose the game" cards and going for a 2 turn combo kill. Aggro Pokemon Card Grading – Should You Get Yours Graded? You would lose at the end of that turn. See cards from the most recent sets and discover what players just like you are saying about them. Lotus Field: Wait, is Black Lotus Standard legal, and can we use it every turn?! Cardfight!! Budget Also just to make that clear: Feather does not return Chance for Glory to your hand, although most of the times this wouldn't matter. Artist: Bram Sels. Any feedback is welcomed. At this point, you may be wondering what this pile of bad mythic cards is, so here comes the fun part! Feel free to contact me through the "Contact Us" link at the very top of the screen. Privacy statement | ), but if we are short on mana or just we don’t have the combo, we can afford to discard our entire hand anyway. Not exactly an efficient combo but maybe it’d be fun to throw into an edh feather deck or something, New comments cannot be posted and votes cannot be cast. After a few brews, we found out what the best cards were and, to make room for them, we began to cut all the weak magic cards like T3feri and Azusa! Hello everybody! I think that's essential to know, if you want card suggestions. (make huge hasty creature and attack 1-2 times, make tons of stuff and attack twice etc). Swiftblade Vindicator is def the sleeper in this list. Multiplayer: 2.88 TappedOut.js Blog Widget. Attention! Another important tip: if we cast Discontinuity with Song of Creation in play, we should put a stop, because we will draw 2 cards before actually ending the turn, so we have a small window to cast any freshly-drawn instant before Discontinuity resolves! At the beginning of that turn's end step, you lose the game. This will require TappedOut.js included in your blog. Guilds of Ravnica: Chance for Glory. There is or was a fun 5 colour Deck with Lich's Mastery that used Chance for Glory to take infinite Turns. For the low, low cost of 1RW you make all your creatures indestructible indefinitely, at instant speed, and get to take another turn! RBW (Mardu) ©Wizards of the Coast LLC. Magic The Gathering, magic cards, singles, decks, card lists, deck ideas, wizard of the coast, all of the cards you need at great prices are available at Cardkingdom. Cookies help us deliver our Services. (Angel’s Grace, Platinum Angel, Sundial of the Infinite, Time Stop, anything to counter triggered abilities…and I guess Glorious End also can help in that regard.) This annoying message will go away once you do. I included Hero of Precinct One & Hero of the Nyxborn to generate as many token as i could in these colors. Note that since we don’t want to rely on topdecks, we need something set-up, like having a castable Uro in the graveyard, a Fae of Wishes on adventure, or just scrying any spell to the top. "yup. Click here to read over 4,000 more MTG Cards of the Day! As the kids say, oof. This is one of the draw engines of the deck and also our actual win condition for most games. Daily Since 2001. The easiest way to win is essentially by drawing our deck with one or two Songs of Creation, then picking up a Jace, Wielder of Mysteries with Granted and then drawing from our empty library for the win! But now we get our first red “extra turn” spell since 7th Edition, though now in Boros colors. We should pair it along with Discontinuity or Tale’s end if we don’t want discard our hand (and also to draw 2 in the process!


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